CATS What is new media.


This essay  I will be talking about VR  and what its purpose in new media. I will be talking about how How it has affected other developers on how it has changed on how they develop their games, also I will be talking about how VR have affected the players during the development of the software or gear.

Virtual Reality is what the first mobile phones were in the 1980’s commented by  Richard Vincent, Founder of Fundamental VR, The VR was a clunky unexplored peace of product Some would argue unnecessarily about the product here.

This article tells you when the first mobile phone came out and one of its ever cellphone calls that were presented by Motorola engineer named Marty Cooper.The article also tells you the weight and the cost of the phone. The technology was always getting advanced for its time and it wasn’t long until they started to bring smaller and more portable phones to the public. commercial wireless call on a Motorola DynaTAC phone, in October 1983. you would have seen this in films backdated to the 80s.  30 years it took for phones to become mainstream and to develop into smartphones.

The same technology used in Nintendo’s, the popular Wii games console that let you play games by swinging your remote in the movement of your character on the screen  like Bowling, tennis, and shooting games. The motion effect that the Wii will use will soon be developed into mobile phones. once Motion was implanted into cell devices a lot was changed in the future and phones history of games.

You can tilt your phone left or right whilst read a book on the internet for it to skip a page, shaking your phone to cancel an alarm in the morning. It wasn’t long when you could watch full videos on youtube with a 360-degree view, so when you have a mobile VR you can install your phone and watch away in a VR way.

VR is seen as a technology for serious gamer or for professional users such as hospital and game devs, and with Sony, about to launch their VR for the Sony  PlayStation 4  they have already sold 30 million product just in shops because of hey are a fan of the popular demand for VR. But VR isn’t just for gaming  Healthcare, Engineering, and Social Experience are sure to be leading and early adopters for them to use VR in hospitals on patients.

Just imagine the less cost of an operation or just a very small scar instead of one big one. its possible with this technology you can look into a person’s heart without damaging any other organ in the body, Different groups and company’s teamed up to make this VR    happen in the healthcare department.

VR Advancing to MMobile phones

The event saw us attempt a mass download live VR experience which was viewed on cardboard devices that transformed our smartphones into a makeshift VR headset.It wasn’t long until the Big company’s started to make their own VR headset brand.such as Samsung, Samsung made their own advanced VR headset that could only work on their phones. , for this product it made people buy the Samsung smartphone for them to use their Samsung headset.

VR “the most social platform,” Facebook recently invested $2 Billion on Oculus. As content creators,

How do we make VR relevant and not another fad?

Making VR  relevant  is like making an RPG game come to life, (something new)

With VR  this is something NEW you can explore in game environments in 3D, Creators are pushing their limits  of VR   to make it more realistic  and more interactive for the player to use, at the moment when you are using VR  you are only limited to  standing in one spot  and moving around freely in that one spot.But this can all be avoided if you use an Xbox controller which some VR headset can provide.

using the controller option is the most popular for gamers to use.Why? gamers  Intend to like sitting in the chair in front of their computer screen and play games, having a VR headset on whilst sitting on their chair so they can feel comfortable and relax while playing the favorite VR Game.

Will VR will become a completely new medium for marketers?

VR has come a long way in the market category selling 12.1 million devices in 2016 and the most popular are the Samsung gear VR headset selling 5 million devices. But for VR the future can only tell what will happen.It is up to us as costumers to support the agency’s and developers to carry on making their product.

How Can I get VR to Work:

You will definitely need a decent rig. I first tried a custom system with an Intel Core i7-6700K processor and a GeForce GTX 1070 graphics card with 8GB of GDDR5. All the games we tried out worked perfect, and while it did crash a few times running test environments this was most likely down to software rather than hardware and will not be an issue for most users.So if people wanted to get into VR you need to at least spend over 100 pounds on a decent rig.

Things will change with VR at the moment where it is heading it is going to be very successful in its marketplace. VR have already come to consoles even tho they won’t be as advanced as pcs version but it will still do the same thing.

People say the PlayStation 4VR is better than all of the others despite the specifications of the device.  Boogie2988 who is a youtube and has done a review on the Console VR system, and says “The PlayStation is a lot of fun because it allows me and my friends to play the game in my living room.” he also says that the VR has the same screen as the Samsung s3 portable phone.

There are many good things about VR  but every product has its negatives.and even tho the VR started in stages with the DK1 And DK2  this two Vr product caused a lot of problems with customers eyes, After using the product for more than 2 hours the user started to get head takes and feeling sick. The text was simply just in readable and not a good experience for others and me.

Here is a link to another blog article that tells you about the way that VR has changed.

when it comes to my future development  making a game I would like to implant VR. This would give the player extra experience when playing my game in the future.

Vr has already been implanted into a game engine like Unity and Unreal 4. This allows developers to create games in VR and to experiment with the software and technology. Games have become more realistic then they have ever been before, for example, you play a game with your controller and looking at your screen. But if you were to play the horror game in VR  you will feel more scared and more involved in the game. I know from experience playing a horror game in VR is very scary