3DS Max:Helmet

This Page will tell you and show you visuals   of my helmet I created in 3ds max. The helmet is no bigger  then 512 polygons , I have managed  to create my helmet in 470 polygons.helmet rotations.png

The rotations of my model shows you Many angles  what detail you  may see on all angles. From this project I have learnt to model useing less polys instead of using 1000s. I can use this method in the future For creating games, Less polys means less lag for when you import it into an engine.


Helmet and wepon design

Helmet research:

For this project, I will be using these images as a reference to my modeling.I will be working in 3ds max and over time I will be updating this Blog post, the stages I will be going through to develop this helmet.

Below is a wire-frame mesh of my helmet I am modeling. The reason I took this design of the helmet is because it makes the appearance of the person who is wearing to be a lot better, Also it will give more protection when fighting in battle.