Short film storyboarding.

This post will show you a small storyboard plan of a short film.  I have chosen different kinds of camera shots, I have chosen to do an extreme close up  originally the close up shot was going to be a tree trunk but on the day I was filming it was just starting to rain and I saw  little droplets on the grass And in my opinion  I found that very interesting. I also did long shot, medium shot and a video pan.

 

 

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Final video

Here I have completed my final video for creative future videos, From my las attempt on my video editing and Shooting , this is a great improvement to my work. I went to the nature walk what is near my home and while I took my dog for a walk it was then I cam up with the Idea of doing a nature video. I got my camera and recorded  what caught my eye.

The Video tells you about the environment and how it has been treated by us. How can we prevent global warming? how can we keep what we have now.

The video wants tell other people what we already have and how it is changing over time.

In the video I have got shots that are only focused on one thing ,I have shots that have been taken in medium ranger and extreme range.

My best shot what I find best in my opinion is the grass and the water droplets. What are yours?

Please watch the video below and let me know what you think?

 


My Video Idea wip

My idea of a video will be a wide shot of the countryside and having the camera be placed in different spots, The camera will be taken in forests, farmers fields and tracks. The video is to show different types of wild life that we dont see today. I remember playing with the grass digging holes in the ground and catching bees in bottles when i was at least 5 years old. I remember exploring many things to do with nature and thats how i want my video to be like and feel.

Camera Angles

There are seven basic methods:
  • Pans. A movement which scans a scene horizontally. …
  • Tilts. A movement which scans a scene vertically, otherwise similar to a pan.
  • Dolly Shots. Sometimes called TRUCKING or TRACKING shots. …
  • Hand-held shots. …
  • Crane Shots. …
  • Zoom Lenses. …
  • The Aerial Shot.

There Are also different camera shots That are used in many films and games.

  • Close up shot
  • medium  range shot
  • Long Shot
  • Pan Shot
  • Zoom shot
  • over the shoulder shot

Close shots are used when someone who is talking or when the camera wants the audience to focus on something.

Medium shot is when the camera wants to focus  on the body and the head for expression.

Long Shots are used  for looking at buildings . or looking at fireworks at night.

Pan shot is when the camera pans to another person(movies left or right)

RockStar Requirements

Responsibilities

  • You will be responsible for creating a very high quality of environment art.
  • Working as a senior you will benchmark and raise the bar for environment art throughout our products.
  • Should be able to mentor and work well with others within the team.
  • Work closely with Programmers to ensure polygon counts and texture sizes are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.
  • Participate in R&D of new techniques to implement into production pipeline.
  • Proactively seek feedback from Lead Artist, and Creative Directors.
  • Ensure that artistic style is consistent with defined visual style for the game.

Qualifications

  • 5+ years of post-secondary educational experience in 2D and 3D art production.
  • Proven track record in at least 2 shipped titles (preferably AAA).
  • Superior 2D and 3D art skills.
  • Possess an in-depth knowledge of cutting edge shader techniques.
  • Excellent compositional skills and all-around artistic expertise and flare.
  • Eagerness to learn new software tools and technologies.
  • Ability to work in a team setting, under deadlines and time constraints.
  • Expertise in 3ds Max, Photoshop, or other technologies utilized in the production of game art.
  • Strong technical background with ability to grasp new programs and systems quickly.
  • Ability to work with a high degree of self-direction and motivation.
  • Strong communication and time management skills.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem solving skills.
  • Passion for Rockstar Games!

Additional Information

  • Must provide a portfolio through a webpage or other digital media to be considered.